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International Advanced Diploma in Gaming and Animation Technology
By Informatics Academy/NCC Education
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About Informatics Academy

The Informatics Academy has been institutionalized to ensure that its award, bearing the quality assurance mark, will be recognised and accepted by employers and universities for employment and transfer credit respectively.

The Informatics Academic Governance is the backbone on which the quality of our awards is judged. Collectively, the Academic Council interacts with the International Advisory Panel and thereby empowers Examination Council and Examination Board the authority to grant the Informatics Academy awards.

Represented by a group of respected and experienced academic leaders drawn from universities in the United Kingdom, Australia and the United States of America, each member of the International Advisory Panel brings with them a wide range of educational leadership and management experience. The Academic Council is responsible for the academic affairs for Institute of Information and Communication Technology, Institute of Business, Finance and Management, Institute of Engineering and Institute of Knowledge Economy.

You can get more information about the Informatics Academy from the following link: http://www.informaticsgroup.com/ia

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About NCC Education

Originally part of the National Computing Centre, NCC Education started offering IT qualifications in 1976 and from 1997 developed its Higher Education portfolio to include Foundation and Business programmes. With Accredited Partners in over 45 countries, five International Offices and Academic Managers worldwide, NCC Education employs the latest technologies for learning, assessment and support.

NCC Education qualifications range from ICT for schools to the International Degree Pathway in Business or IT. The programmes are recognised by universities, professional bodies and employers. Learners are able to upgrade their skills on professional development modular programmes or complete their University Degrees and Masters in their home country or in the UK.

Visit NCC Education official website: http://www.nccedu.com/

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About the Programme

This programme is designed to prepare qualified and skilled workforce to meet the challenges of the fast growing gaming industry. There will be hands-on
workshops that provides the learner with the skills to develop games that can be run on different platforms. The program is based on continuous assessment in
terms of assignments, tests and projects and will expose learners to the various software currently used in gaming/animation industry.

Benefits

  • Benefits of the Programme
  • Learners will be exposed to various of studying tools and techniques, which are widely used in industry.
  • Learners will gain sufficient hands-on practice on practical knowledge.
  • Gears learners up to be adequately prepared for work in the electronic gaming and animation industry.
  • Prepares learners for making a significant contribution to the electronic gaming and animation industry.
  • Learners will be more marketable, as they will be provided training in current software used in the industry.
  • Enhance knowledge that can be directly applicable to career development.
  • Participate in more project-based curriculum.

The course is designed for learners who wish to embark on the following careers:

Game Designers

  • Game Programmers
  • Creative Designers
  • Digital Media Animators
  • Special Effects Designers
  • Software Engineers/Systems Analyst

Recognition

The International Diploma in Gaming and Animation Technology is jointly awarded by Informatics Academy and NCC Education.

The main objective to institutionalise an international tertiary education awarding body is to confer you awards that are of the highest academic quality. Informatics Academy ensures its award, bearing the quality assurance mark, will be recognised and accepted by employers and universities for employment and transfer credit respectively.

You will receive an international tertiary qualification awarded by an independent awarding body, which has its location in the United Kingdom the United States and Singapore. This certification will not only be equivalent to that awarded by any tertiary institutions, but seeks to offer international recognition both in terms of credittransfer and employment opportunities.

Programme Duration

  • This course is offered in both full-time and part-time modes.
  • Full-time students can complete the diploma or the advanced diploma within 8 months and part-time students will take at least 12 months to complete each level.

The course may be completed in 8 months for full-time students and 12 months for part-time students.

Programme Structure

E2070 Games Architecture and Design
E2071 Online Game Development
E2072 Creating Games for Handheld Devices
E2073 3D Models and Animation
E2074 Advanced Animation Techniques
E2075 Advanced Game Programming
E2076 Artificial Intelligence and Game Development
E2077 Project

E2070 - Games Architecture and Design
This module will teach students the design, architecture, and management of game development. Students will be taught about real-life case studies of what works and what doesn't. This course will train students on all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea.

E2071 - On Line Game Development
This course will emphasize the use of FLASH MX to develop games for the Internet. It will teach students the combined use of both graphic user interfaces and scripting to develop a complete a game program. Students will learn to create both arcade style games and educational games.

E2072 - Creating Games for Handheld Devices
This module will focus primarily on mobile phone and PDA game creation. Students will learn to use J2ME Interpreter for game creation. The module will train students on the prior use of simulators before launching their programs on the actual device. The module will also familiarize students on current commercial processors for the different hand held devices.

E2073 - 3D Models and Animation
This module will introduce students to the concepts of 3D modeling. Students will learn to understand how basic 3D models are created, providing textures and the rendering procedures to create the final 3D model. Students will also get a first hand understand on manipulating and appreciating 3D path to produce the final required 3D animation. The course will prepare students for moving on to 3D game techniques and creating their own 3D movie files.

E2074 - Advanced Animation Techniques
This course will provide students with an overview of creating their own complex 2D and 3D models. The training will include the manipulation of the models to create different postures to create models in motion. Another aspect of the module is to introduce the creation of own 2D and 3D landscapes for background. Students will learn to provide textures and render a final movie file.

E2075 - Advanced Game Programming
Students will use Java to create more sophisticated games. The aim of this course is to understand the use complex game engines for game creation. The module will emphasize the use of Java advanced objects and more object-oriented programming techniques.

E2076 - Artificial Intelligence and Game Development
Students will learn how to add realistic AI characters games developed in C++. This module will introduce AI techniques, such as neural networks, decision trees, genetic classifiers, and reinforcement learning. Students will familiarize themselves with the use AI library. The focus is placed on the design of characters and creatures, with unique abilities and skills.

Advancement Pathway

Assessment Structure

  • Students will be continually assessed through tests, assignments and projects.
  • Students would require to develop either a game or an animation program in advance level projects.

Entry Requirements

  • Diploma in Gaming & Animation
  • Other diploma holders will be required to do bridging modules. Students coming in from other diplomas in IT discipline, can gain entry into the advanced diploma but will be required to do 3 bridging modules (E1013, E1014 & E1015)

Contact Us

Contact us to find out more about our programmes.